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"DONUTS" - USC MFA PROJECT

"DONUTS" is a slapstick 3D driving/skateboarding game meets food delivery service. Our player character is Mony, a first-gen Cambodian-American, whose taken the reins on their family’s slowing donut business.
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Project directed by Timothy Quach as part of USC Games' MFA Program.


3D MODELING WORK
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Character models made in Maya2025 and textures in Procreate.
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Turnarounds by Ty Zutty at Otis.





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